After just three months of life, Disintegration announces the closure of its online servers
The multiplayer mode will continue to operate a little longer, leaving the campaign as the only option.
V1 Interactive has announced through its blog that Disintegration, launched in mid-June, will close its multiplayer mode on November 17 after finding it difficult to build a solid and sustainable player base. Certainly, the game took some creative risks with its particular mix of RTS and FPS genres, a decision that seemed little less than necessary to find a niche and compete in such a tight industry.
"We believe that the video game industry needs constant innovation, and we will continue to take risks, follow creative visions, and support new ideas," the statement read. Of course, those who wish to play the Bell They will be able to do it normally as before, as it is a mode that does not require an online connection.
We will continue taking risks V1 Interactive On the other hand, you should know that the server outage will last for phases. From today, September 17, the in-game store it is disabled; but it has not yet been announced when the next step will be taken or what it will consist of. Be that as it may, those interested in playing and recording their last games should hurry.
I had the opportunity to analyze Disintegration at its launch, and I found it to be a really interesting and worthwhile experiment. However, it is true that the multiplayer mode was scrappy, a bit slow or not very rewarding. Over the past few weeks, Disintegration has offered free trials and other promotions in hopes of making a comeback, but as you can see, they haven't paid off.