The creators of Horizon defend that offline games will not die

"I believe Horizon: Zero Dawn shows that there is a future for high-quality individual experiences."

In recent days, the controversy around individual video games of a traditional nature and off-line profile as opposed to launches as a service has been current. If we recently had the devastating opinion of a former member of BioWare on how you think things are in EA As for an abandonment of a classic model, now we do the same with the opposite position: Guerrilla Games.


"I think Horizon: Zero Dawn shows that there is a future for high-quality individual experiences," said Tim Stobo, designer on the studio who also created the killzone saga, in words collected by the North American portal Gamespot. “We are committed to providing high-level experiences for players. It may be that there is a turn of business in other parts of the industry, but at Guerrilla we are focused on telling incredible stories ”.


“I think it is better to look at things from a positive perspective. I think we will see more games like Destiny and I think there is room for that, but if you look at the most applauded games of the year these are Horizon, Zelda: Breath of the Wild or Shadows of War. There are many incredible individual experiences, and at the same time we also have others always online. I think there is great diversity for videogames ”.