God of War "is open, but it is not an open world"
The traditional QuickTime Events of the series have been completely modified to "get closer to the action".
Cory Barlog, the director of God of War, has starred in a meeting with YouTube Live at E3 in which he has answered some questions regarding the doubts that some fans and professionals in the sector have in reference to the new installment of the series already its abundant changes.
"It is an open game, but it is not an open world," Barlog wanted to clarify before the unknowns made public by some players regarding the relationship with the scenario that was seen in the video.
As for the traditional QuickTime Events He also had a brief reply, stating that these had been modified to allow users to "be closer to the action" thanks to their new design.