Crystal Dynamics recalls how important the PS4 version of Rise of the Tomb Raider is to them

The studio wants both the 20th anniversary edition and the Sony console to be "very special."

Noah Hughes, the chief creative officer for the Tomb Raider brand As a franchisee, he spoke at a conference at the recently concluded PAX West from Seattle to shed more of the edition Rise of the Tomb Raider: 20 Year Celebration and the arrival of the game to PlayStation 4.

According to Hughes, in Crystal dynamics they had been wanting to do something for the series in the key of virtual reality and the launch of the game on the Sony console was perfect for it. The same happens with the cooperative, something that the words collected by the DualShockers portal stand out as something that they had between eyebrows for a long time.

He also points out that the arrival of the game on the Sony console is very important for the studio, and they also emphasize that they want both the landing on PS4 and the 20th anniversary version to be "very special."

Finally they comment that they have no more DLC planned apart from Blood ties And, in another vein, they also highlight that they are "informally involved" with the filming of the Tomb Raider movie that will be released in cinemas around the world in 2018.