MXGP3 announced for PC, PS4 and Xbox One

It is based on the 2016 season, appears in the spring, and uses Unreal Engine 4.

Milestone has announced MXGP3 for the spring of this year for PC, Xbox One and PlayStation 4, a new installment of its speed and motorcycling series that addresses the 2016 season and that represents a "great generational leap" thanks to the use of the graphics engine Unreal Engine 4.

"The new edition of MXGP, which is based on the 2016 season, offers the player a dynamic and fun game experience, thanks to a series of technical and graphic improvements made possible thanks to the new Unreal Engine 4 graphics engine. this allows the gaming experience to reach a new level of quality ", explain those responsible in a press release. "Hit the gas and get ready to face dynamic and unpredictable weather conditions, in a unique competition of its kind. Come sun or rain without ceasing, each change in the weather will drastically influence the pilot's vision and the terrain itself, which will deform accordingly weather conditions to put even the greatest experts to the test. It will be precisely the soil that presents the greatest challenge, due to the mud, dust and dynamic deformations it will suffer. All this will be accompanied by the awesome sound of the engines at full speed, which thanks to the new game engine will be better than ever and will blend beautifully with the ambient sound of chainsaws. "

They also assure that there are more interesting things since, as they themselves state, "it is possible that the most refined palates will not be satisfied only with the great generational leap that the new game engine brings. For that reason, the game will include a Career mode and a greater number of customization options, as well as all the official drivers of the 2016 MXGP and MX2 season and all the official circuits (including MXoN), available in both online and offline modes. "

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