Anthem will rigorously address fan feedback
BioWare claims to have learned from it in Mass Effect Andromeda.
Fulfilling the saying of "there is no evil that for good does not come", BioWare has assured Venture Beat that Mass Effect: Andromeda served the example study to design Anthem with the idea of power meet the demands of fans more quickly and effectively. "We want to be able to respond quickly to what people want," explains Casey Hudson.
"There were people who wanted a specific DLC about quarians [in Mass Effect: Andromeda]. We wanted to do it, and we couldn't," explains Hudson. "That is something that we have applied directly to Anthem, we want to be able to respond quickly to people's requests. Whether it is something they want us to fix, or more importantly, that people are excited about something and we are capable of creating that; we want to be able to deliver it to them. "
Anthem, one of EA's main claims for E3 2018, will be available on February 22 and can be played on PC, PS4 and Xbox One. At 3DJuegos we have already had a first contact with the game, and we will tell you what you can expect from him in our Anthem trailer.