Assassin's Creed: Brotherhood has been possible in a year thanks to the work of several studios
"The reason for joining so many efforts was motivated by the need to have the video game ready in one year."
Assassin's Creed: The Brotherhood
Today you can read in 3DJuegos a interview that we have had the opportunity to carry out with Jean-François Boivin -the associate producer of Assassin's Creed: Brotherhood- about the title in which they work and about which the executive has told us some secrets about their production.
"The reason for joining so many efforts was motivated by the need to have the video game ready in a year," said Boivin when asked why several studies have participated in the creation of the game. "And also to develop more successfully certain types of missions and issues that required the participation of a more heterogeneous team than in the past."
"The various participant studies have already proven their worth in other video games, so it made a lot of sense for us to ask for their help for this special occasion," concluded the executive.